Welcome to the World of Classes in JavaScript!
In this tutorial, we're going to create a Car class that will help us model a car with properties like make, model, and year. Are you excited?
Step 1: Create a Car Class
Open your index.js file and add the following code:
class Car {  // We'll add properties and methods here}
What's a Class?
In JavaScript, a class is a blueprint for creating objects. Think of it like a recipe for making a cake. You can use the recipe (class) to create multiple cakes (objects) with different flavors and toppings.
Step 2: Add Properties to the Car Class
Let's add the make, model, and year properties to our Car class:
class Car {  constructor(make, model, year) {    this.make = make;    this.model = model;    this.year = year;  }}
What's a Constructor?
A constructor is a special method in a class that's called when an object is created from the class. It's like a setup method that initializes the object with the given properties.
Step 3: Create a Car Object
Let's create a Car object using our Car class:
const myCar = new Car("Toyota", "Corolla", 2015)
What's new?
The new keyword is used to create a new object from a class. It's like using a mold to create a new cake from our recipe (class).
Step 4: Log the Car Object
Let's log our myCar object to the console:
console.log(myCar)
Run the Code!
Click the "Run" button to execute the code. You should see the following output in the console:
Car { make: "Toyota", model: "Corolla", year: 2015 }
Step 5: Add a Method to the Car Class
Let's add a startEngine method to our Car class:
class Car {	constructor(make, model, year) {		this.make = make		this.model = model		this.year = year	}
	startEngine() {		console.log("Vroom! The engine is started.")	}}
What's a Method?
A method is a function that's part of a class. It's like a recipe instruction that can be executed on an object.
Step 6: Call the startEngine Method
Let's call the startEngine method on our myCar object:
myCar.startEngine();
Run the Code Again!
Click the "Run" button to execute the code. You should see the following output in the console:
Vroom! The engine is started.
Congratulations!
You've just created a Car class with properties and a method! You can now create multiple Car objects with different properties and call the startEngine method on each of them.
What's Next?
In the next tutorial, we'll explore inheritance in JavaScript. Are you ready to take your coding skills to the next level?
Happy coding!
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